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Rome 2 total war mods bigger army limit
Rome 2 total war mods bigger army limit








  1. ROME 2 TOTAL WAR MODS BIGGER ARMY LIMIT HOW TO
  2. ROME 2 TOTAL WAR MODS BIGGER ARMY LIMIT MOD
  3. ROME 2 TOTAL WAR MODS BIGGER ARMY LIMIT UPDATE
  4. ROME 2 TOTAL WAR MODS BIGGER ARMY LIMIT FULL

Increased cost and pop requirements to Beastmen buildings. Improved colours of Chaos Marked Bestigors and Minotaurs. Brayherds will no longer spawn for Beastmen.

  • Fixed Death Runners recruitment for Clan Eshin.
  • Fixed wrong mounts for Kislev/Southern Realms Lords in custom/mp battles.
  • Small fix to Ghostship Pirates and their benefits from skills/techs to be same as Gunnery Mobs.
  • Fixed missing skill and tech buffs to many new DLC units.
  • Improved Unit Cards of all DLC units and many additional vanilla ones – big thanks to r1kkofor that.
  • Updated all custom UI, loading screens and much more to latest version, to fully support all new and old content.
  • Updated building progression Icons to latest version.
  • Ogre Merc camps will higher amount of units to hire.
  • All scripts fully updated - including Chaos, Beastmen and Savage Orcs invasions, Bretonnian peasant economy, Vortex rituals and much more.
  • Beastmen Herdstone garrisons completely reworked.
  • ROME 2 TOTAL WAR MODS BIGGER ARMY LIMIT MOD

  • All new factions properly adapted to the core mod internal balance, custom Radious units included into their rosters.
  • All new AI profiles fully updated to latest version while keeping our core changes in aggressivity, recruitment and other areas.
  • All new technologies fully updated and rebalanced, fitting custom units properly assigned to new skills and techs to receive bonuses from them.
  • rome 2 total war mods bigger army limit

  • All new buildings fully rebalanced, all effects tweaked, costs changed.
  • Many AI recruitment priorities changes, further tweaks to army composition.
  • Balance changes to Oathgold gain, costs of upgrades and runes.
  • Dwarven runes rebalanced, their effects tweaked, some abilities improved, some slightly nerfed.
  • New additional faction traits for Taurox, Thorek and Oxyotl + several old ones reworked.
  • Our Tusgor Chariot unit had to be reworked into different unit since CA added official Tusgors in this DLC - Gor Herd (Spears).
  • Part 3 is expanding building selection in Major Herdstone towns, you can build there various recruitment buildings, get small economy buffs and also increase slightly caps of your units.
  • ROME 2 TOTAL WAR MODS BIGGER ARMY LIMIT HOW TO

  • Beastmen unit caps reworked, Horde buildings provide additional options how to increase your caps for all Beastmen units, our custom ones are included.
  • Beastmen factions start with 2 shards instead of 1, shard rewards are also slightly increased to have overall bit more of them, army limit rewards are also slightly increased.
  • Beastmen mechanics, dread costs, shards and much more adapted to the core mod internal balance.
  • More building tiers for Beastmen and Dwarfs – due to our expanded rosters more building tiers are fitting to place all unit properly in.
  • Recruitment changes across all factions, all new units re-implemented in various building chains, our custom units fully integrated to new building chains in Beastmen, Lizardmen and Dwarven rosters.
  • All new special units and heroes are available in custom battles (including multiplayer) without limits or separate tabs.
  • Many balance changes across all factions – a plurality of units had their attributes, damage values and much more tweaked.
  • Many new and unique melee and missile weapons added to the new RoR and special units to reflect their special roles on the battlefield.
  • All new abilities, spells, attributes and ancillaries fully adapted to the core mod internal balance.
  • All new units completely rebalanced, reworked and fully adapted to the core mod internal balance.
  • ROME 2 TOTAL WAR MODS BIGGER ARMY LIMIT FULL

    Full support of the latest official update, The Silence and the Fury DLC and Thorek, Beastmen and Ogres FLCs.If you wish to support our work, please consider checking out our Patreon: or via our Paypal acount As you now jump into the action, we move on to support mode, looking at your feedback and working on any issues reported to us. Your patience is appreciated, and we hope that we enjoy everything we have prepared for you.

    rome 2 total war mods bigger army limit rome 2 total war mods bigger army limit

    We would like to thank everybody for waiting for us as we worked hard behind the scenes.

    ROME 2 TOTAL WAR MODS BIGGER ARMY LIMIT UPDATE

    It seamlessly integrates our content and features with The Silence and the Fury and the associated update and FLCs. After working hard over the last 11 days, we were finally able to finalise new update for our Warhammer II Overhaul. With the summer heat trying its best to make us all miserable, we have a small flicker of good news for you which hopefully will make you day just a little bit easier.










    Rome 2 total war mods bigger army limit